Pavel Grebnev
C++ Developer
Pavel is a C++ developer with over 10 years of hands-on experience in the gaming industry, and has been at 0+X since 2020. He has worked on a plethora of mobile, desktop and console games during his career, including several MMOs and AAA multiplayer shooters.
Most recently he has worked on improving the gameplay functionality of the popular sandbox and survival game Minecraft, and also on multiple titles for Ubisoft’s shooter IP, Ghost Recon.
Well versed in a variety of different engines, Pavel especially likes working with the UE4 toolset. He is also proficient in Lua, Python and Golang, and is passionate about building software and game architectures.
Recent projects
09.2024 - Ongoing
EMBARK
C++ Developer
01.2023 - 08.2024
MOJANG STUDIOS
C++ Developer
07.2022 - 01.2023
KING
C++ Developer
10.2020 - 05.2022
MOJANG STUDIOS
C++ Developer