Valentyne is a veteran software developer with full-time development experience spanning both server and client applications since 2005. He has become a part of the 0+X team in 2018.
Recently, he has been dedicating himself to graphics-related projects, including 2D/3D rendering, in-game maps and interiors, and VR experiences.
In his most recent assignment, he has joined one of the biggest tech companies in the world as a C++ developer. Prior to that, he was working on an in-house engine used by the game studio Paradox Interactive for their popular grand-strategy titles. Alongside C++, he is also highly proficient in C#, Java, and Objective C.
2022 – now
[Senior C++ developer]
2018 – 2022
[Senior C++ developer]