Valentyne is a software developer bringing over 15 years of full-time development experience spanning both server and client applications. He has become a part of the 0+X team in 2018. Most recently, he has been a C++ developer at Apple.
Specialising in graphics-related development, Valentyne's work covers 2D/3D rendering, in-game maps and interiors, and VR experiences. Alongside C++, he is highly proficient in C#, Java, and Objective-C.
Previously, he contributed to an in-house engine used by the game studio Paradox Interactive for their popular grand-strategy titles.
2022 – now
[Senior C++ developer]
2018 – 2022
[Senior C++ developer]