Since joining 0+X in 2017, Kirill has brought his full-stack expertise to gaming industry clients including Paradox Interactive and Mojang. He has focused on cross-platform projects, including building the design system component library for Minecraft game UI and developing the Paradox Mods platform for Paradox Interactive games.
Specialising in games, real-time applications, and complex UI, Kirill works with JavaScript, TypeScript, React, C#, Unity, and Next.js. His work centres on user interfaces and interactive experiences across both web and game development.
Beyond client work, Kirill builds his own Unity game and regularly launches experimental pet projects to explore new technologies. He also participates in game jams, prototypes indie games, and runs technical talks and workshops.
2026 – now
[Senior full-stack engineer]
2024 – 2025
[Senior full-stack developer]
2023 – 2024
[Senior software developer]
2022 – 2022
[Senior software developer]
2020 – 2021
[Senior software developer]
2019 – 2020
[Senior software / UI developer]