Part of 0+X since 2021, Igor brings over 20 years of experience as a Senior build engineer, capable of building entire systems from scratch. For the last five years, he has been actively contributing to the release and support of DICE's Battlefield 6.
Igor enjoys working with building system prototypes and testing environments; his core stack includes React, TypeScript, and Node.js.
His previous work spans automation scripts and network services in Python and PowerShell, as well as tooling and build process improvements for AAA games.
2021 – now
[Integration & release engineer]