With over 10 years of industry experience, Artyom joined 0+X with a track record spanning CAD tools, game development, and BIM-related systems. Now at Starbreeze, he was previously a major contributor to Stellaris UI at Paradox Interactive.
Specialising in C++ and C# development, Artyom has an extensive background in IFC and BIM-related features, with expertise in OpenGL, Unreal Engine 5, and Unity3D. His formal background includes a PhD in system analysis and strong mathematical knowledge.
Beyond client work, Artyom led the development of his own game, FireFighterWizard, built in UE5 and released on Steam Early Access.
2025 – now
[Senior C++ developer]
2023 – 2024
[Development team lead]
2023 – 2023
[Senior C++ developer]