An expert on C++ and C# development, Artyom’s experience in the industry spans more than 10 years. He has an extensive history of pioneering best practices and introducing IFC and BIM-related features at his projects.
Before joining Starbreeze, Artyom was a major contributor to Stellaris UI at Paradox Interactive. He also held a senior role at IntelliCAD Technology Consortium, designing and implementing a wide range of CAD cross-platform tools and algorithms using C++20. Artyom led the team working on his own FireFighterWizard game made with UE5, soon to be released on Steam in EarlyAccess.
Beyond a PhD-backed background in system analysis and strong mathematical knowledge, Artyom also enjoys diving deeper into 3D computer graphics while advancing in OpenGL, Unreal Engine 5, and Unity3D.
2025 – now
[Senior C++ developer]
2023 – 2024
[Development team lead]
2023 – 2023
[Senior C++ developer]