Pavel is a C++ developer with over 6 years of experience in video game development. Having started with mobile games, he's gradually moved on to large MMO and now AAA projects. His recent contributions to game development have been with large development studios like Mail.ru Group and Ubisoft working on IP's such as Ghost Recon. Pavel is well versed in a variety of different engines, especially Unreal Engine 4. His main passion lies in software and game architecture while continuously researching different ways to make new features maintainable.