Valentyn is a veteran software developer with full-time development experience spanning both server and client applications since 2005 and joined 0+X in 2018. Recently, he has been dedicating himself to graphics-related projects, including 2D/3D rendering, in-game maps and interiors, and VR experiences.
In his most recent assignment, he is working with Map Visualization as a C++ developer for Apple. Prior to that, he is working on an in-house engine used by the games company Paradox Interactive for their popular grand-strategy titles. Alongside C++, he is also highly proficient in C#, Java, and Objective C.
04.2022 - Ongoing
12.2018 - 04.2022