Kirill Mikhel


Front-end Developer




Kirill is a veteran full-stack developer who specialises in building real-time applications, complex UI, and games. Since joining the 0+X roster in 2017, Kirill has been flexing his skills on console and desktop projects within the games industry, including at Paradox Interactive and on the core UI team for Minecraft at Mojang.

Working primarily with JavaScript, Typescript, and Unity, he has also built a React-based component library for Mojang and a gameface UI engine for Minecraft. His forte is developing tidy and immersive user interfaces, and of late he’s been particularly excited by the potential of maximizing React’s latest features.

Like many other 0+Xers, Kirill enjoys launching experimental pet projects to test out the latest tech, and can often be found prototyping indie games at game jams or running tech talks and workshops.


Recent projects

03.2022 - Ongoing
TRAIL
Game Developer

06.2020 - 12.2021
PARADOX INTERACTIVE
Software Developer

06.2019 - 06.2020
MOJANG
UI Developer



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