Jesus Viveros


C++ developer




Jesus brings with him a wealth of experience as a C++ developer to 0+X, boasting over seven years of expertise in game and game engine development. He is passionate about game development as much as he's capable of approaching both low-level and high-level programming solutions.

Given his experience with firmware and engine development, he also brings his strong background in linear algebra, robotics, and control systems techniques from his education as an Electronics engineer into the picture.

Jesus contributes his rich technology experience in C/C++, C#, Unreal Engine, and Unity Engine to any project. He is now using this expertise at Paradox Interactive's engine team, ready to learn and solve any software challenge in his way.


Recent projects

08.2023 - Ongoing
PARADOX INTERACTIVE
C++ Developer



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